
Aimee Kwon, Shai Ginsburg
2019
Type: Lab
For a full listing of events with descriptions, visit the Games & Culture website.
Spring 2020
- From Pixelated Pain to Player Connections: Empathetic Strategies From Two Japanese Videogames
Ben Whaley (Assistant Professor of Japanese Studies, University of Calgary) - Serious Play: Assessing Student Learning with Games
Tony Crider (Associate Professor of Physics, Elon University)
Fall 2019
- Gamefulness: A Framework for Language Learning & Teaching with Jonathon Reinhardt
Jonathon Reinhardt (Associate Professor of English, Applied Linguistics and Second Language Acquisition and Teaching, University of Arizona)
Spring 2019
- Design + Code + Culture = Play “BONNE CHANCE”
Cary Staples (Professor of Graphic Design, The University of Tennessee, Knoxville); Sebastien Dubreil (Teaching Professor of French and Francophone Studies, Second Language Acquisition and Technology-Enhanced Learning, Carnegie Mellon University); their students from the App.Farm - I Am Game: The Mechanics of Undesirability in the Video-game Papers, Please
Haerin Shin (Assistant Professor of English, Vanderbilt University) - The Best and Worst Biology in Video Games (or at least the ones I’ve played)
Eric Spana (Associate Professor of the Practice of Biology, Duke University) - What Remains of Edith Finch: An Exploration of Walking Simulators
Jung Yeop Lee (Assistant Professor, Soonchunhyang University) - “Program and Control”? Netflix’s Bandersnatch and the Future of Choose Your Own Adventure
Anastasia Salter (Professor of English, University of Central Florida)